Devlogs
Bugfixing - V.11c
Bugfixing
- AI couldn't find a retreat point resulting in a softlock
- AI was getting knocked back while in matter preventing them from taking their turn and resulting in a softlock
- AI stops their turn and stops when encountering a move other related stunnable status effect or event
- Certain mods on the spawn matter component were softlocking the game when they tried to spawn on top of eachother
- Misc fixes as related to moving others
- When spawned matter does Knockback they no longer push the target combatant infinitely outwards
- Unlimited shield bars and armor points
- Popup spam when multiple actions were going off at once
New
- Option to toggle the trigger events, character creation, or intro sequence from the main menu
- Notification appears telling the player when they have reached max shield bars and armor points
- Enemy portrait no longer the same as one of the portrait options aka. the cooler Ruffus portrait B)
Also some helpful play tips that were not adequately explained-
Clicking on your portrait on the bottom left centers the camera on your combatant.
Left clicking while casting a skill ends the cast mode for that skill.
Right clicking while highlighting over a combatant locks their information panel on the right hand side of the screen. Resets when you hover over another combatant.