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Avoiding cheats

Dis Pontibus 2
A downloadable game for Windows, macOS, and Linux

I realized that clever players could do certain kind of cheating using the map to re-enter a puzzle while solving it, which allows pushing things from non intended positions.

So I decided to record the current position each time the player exits a puzzle, and send them to that position when re-entering the puzzle.

That was a bit disconcerting, so I added a little phantom of the player showing that position, as shown in the video.

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