Posted April 06, 2021 by GAnthon
Anthony from engineering here to bring you another update! I am here to show off some UI work. Take a look at the health meter created for the player character below:
This design borrows from Chris' bloodlust meter and integrates nicely. While only the player has a health indicator at the moment, the health system designed for the game is universal and should work for whatever entities we need it for. That's all from me for now, but as development moves along we should begin to have plenty more to talk about. Until then,
Anthony