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Public Version 0.20.0 released !

Guild Project
A downloadable Guild Project for Windows, macOS, and Linux
**With all the changes made in this version, any save files from previous versions will most likely break completely while engaging in battle. Use that opportunity to check how the balancing is going on and point it out if some aspects are terrible!**


New build, with the heavy rework of Dungeons !

They will now be quite bigger, also the party's HP/MP will no longer be refilled inbetween battles ; make sure to come prepared and use the new Camping Spots wisely !

The Item Store and the Tavern will offer a wide variety of items to help with the exploration.

Also coming in this version, the animated CG1 for Faelyne, CG2 for the Snake, as well as the upgraded CG1 and CG2 for the Bunny, all with 4 variations !


- Scenes & CGs related changes :

- Faelyne CG1 is now available and animated in engine (4 variations), head to the 'Item Store' after completing the 'Forest Area - Hidden Den'

- Bunny CG1 upgraded (now has 4 variations)

- Bunny CG2 upgraded (now has 4 variations)

- Snake CG2 is now available and animated in engine (4 variations)

- New dialogues added and some tweaked


- Ally & Enemy characters related changes :

- Skills : all buffs duration normalized to 5 turns

- Skills : all debuffs duration normalized to 4 turns

- Skills : all damage over time duration normalized to 3 turns


- Gameplay & UI related changes :

- Main Menu : 'Settings/Options' button is now displayed with the other choices (was top left hand corner)

- Town Plaza : changed the way available locations/dungeons are displayed

- Town Plaza : added some icons to show where to go to progress the story, unlocked dialogues and CGs

- Item Store : 'Camping Gear' now available

- Tavern : location now available

- Tavern : 'Meals and Beverages' now available


- Dungeons : all Dungeons layout have been reworked, their size has been increased from 35 tiles to 135 tiles

- Dungeons : added 'Camping Spots' that will let the party rest and restore their Health Points/Mana Points by using consumables from the shops

- Dungeons : added camera scrolling when the mouse gets to the edges of the screen or by using WASD/ZQSD or the arrow keys

- Dungeons : added some icons for battle, event, gathering and camping

- Dungeons : added 'Gold Coins' drop upon defeating Enemies

- Story progression : player can now get back to town during the prologue, mostly

- Story progression : town locations will unlock as the 'Forest Area' is secured

- Story progression : Vermillya will now join the party a bit sooner

- Story progression : Oriphel will now join the party a bit sooner


Thank you for your support !

Files

  • Guild_Project_0_20_0_Win 312 MB
    Apr 05, 2021
  • Guild_Project_0_20_0_Linux. 329 MB
    Apr 05, 2021
  • Guild_Project_0_20_0_MacOSX 314 MB
    Apr 05, 2021
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