Posted March 06, 2018 by One Dove Above
#star of mine
This is the first version of the game ever, and basically my starting point. It's really.. really bare bones. I was mainly trying to cover as much time as possible to get to the main juicy scene which, if I had been making the game chronologically, would have taken me much much longer to get to. I didn't manage to add any clickable characters, missing sprites for some of the characters that I do have in there, there's no maps, and no inventory, no choices.. and its like, 5% of the complete story, i would say..
The list of things that are not there that I would like to be there is essentially infinite. But for my first game in 12 days, I guess I should focus on what is there.
I spent a lot of time working out the timing and animation for the Harmony entry scene. It still is really bare and very choppy, but I'm glad I got the pan and sizing right. I actually spent a lot of time working on Harmony sprites, when ultimately i don't use any of them cause I had to end the game too soon, so i do feel like I wasted my time there, but at least I have them for the future. I think the content I put in at least summarizes the gist of the beginning of the story.
Even though I didn’t make the game jam deadine, I’m glad i started this game on a solid foundation of a good week or so worth of work and planning. I’m confident in the story and am looking forward to refining the look of the game next.