Posted April 04, 2021 by Fabi
Finally you can choose for DirectX 11 or OpenGL, this update is huge compared to older versions.
Some fixes:
- Removed audio latency in objects (20ms is a lot), objects now move smooth
- Custom Sampleset: TimingPoints are now in sync :/
- Added new bugs to fix later
known issues:
- Drag & Drop: MonoGame not implemented yet, but there is a future update to allow this ^-^ (https://github.com/MonoGame/MonoGame/pull/7362) . To save new beatmaps, uncompress .osz file in "Maps" folder and press F5 in beatmap selection screen to reload