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Day #3 Health Stat

Forbidden Entry
A browser game made in HTML5

Today, I started working on the take damage / give damage system, which only consists on areas that check if they intersect and act accordingly. To go with this, I added a health stat, and the ability to die. For testing purposes, and since there're zero enemies, I added a debug input event to take damage along with UI to display health.

I added a button to reset the scene ("R"), and a title menu. And I started on an inventory system, adding a data structure. If you want to do something similar in Godot I recommend following Game Development Center's tutorial series on the topic.





Files

  • Day3.zip 4.7 MB
    Apr 03, 2021
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