Posted April 02, 2021 by TigoDelgado
Our team was strengthened by two writers from the ESCS game writing course so we started the week off by meeting with the entire team, to solidify the game concept and organize each team's work for the following weeks.
Then, we in the game design team got together to decide what problems to focus on for the prototyping phase. I am in charge of producing a paper prototype to simulate combat, and have been designing and testing it throughout the week.