Devlogs
v2.1.0
Simplified rules that, in my opinion, make the game a lot better. At least it's more streamlined.
- No food or wood workers. Cities collect all resources from neighbour tiles.
- Growth happens at constant rate, 1/10 turns, when there is enough food.
- The first city has 1 builder, but other workers become priests.
- Progress bars for growth and builders.