Devlogs
v0.5 Templating system, Performance, Effects
DespillarA downloadable game for Windows, macOS, and Linux
Pushed a bit more code into the game! This time the templating actually works! You can click P to enter templating mode, put whatever you want to copy into the green box, and click enter to copy it and that left click to paste it! It almost works™ .
Now for the changelog!
Added:
- Added ability to template (copy and paste) entire structures
- Added a simple garbage collector, the max amount of destroyed objects is now 200, this may be changed later
- Added stairs model, they cannot be spawned in build mode yet
- Added a new house object and a rugged scaffolding for the generative sandbox
Changed:
- Planks now burn longer (Random range between 5 and 20 seconds)
- Fire and explosion particle effects now emit light (performance hit, will be changed)
Fixed:
- Template cube should dissappear after copying
- Crash of clicking enter too many times in Template mode
Known Issues:
- Templating a tree makes the template MASSIVE
- Template is offset when templated from a parented object (ie. a house or a temple building)
- Template box sizing affects template structure as well