Posted March 31, 2021 by Reece Makes Games
Changes made:
- Added Usernames. Instead of having a preset username, (Ex: Player#1234), you can now pick what name you would like. NOTE: This can only be picked once.
- Disabled Free For All.
- Free For All Classes have been changed to support Humans VS Zombies game mode.
- Added Blaster: Achilles. This blaster was introduced before the first version of the multiplayer prototype, but it was never added to the multiplayer prototype builds. This blaster is a bullpup, with a 18 dart capacity, high range, a fast reload speed, and an average rate of fire. This blaster can be selected in the classes section, under the customization menu, and its animations will be reworked later on...
- Changed ammo amount of the Depleter blaster from 10 to 8.
- Changed ammo amount of the Guardian blaster from 10 to 12.
- Fixed an issue, where zombie players couldn't jump, unless they were in another player, or in a map object, other than the ground.
- Fixed Find Room Menu "Go Back" button, so it's closer to the list of rooms.
- Removed crosshair, as it no longer lines up with the player's shot.
Have an idea? PLEASE feel free to let me know in the comments. I would love to hear them. :)
- Reece (Code Red Game Studio)