Devlogs
First alpha 0.1.0 is deployed
Posted February 10, 2018 by Brox
#alpha
Hi.
New in 0.1.0:
- added building system (B button) and campfire, personal house, storage box, bed (respawn)
- added survival feature "hunger"
- added sounds
- added global chat (ENTER button)
- added cooked meat (craft at campfire)
- added repair hammer
- added options (ESC button): grass settings, volume, mouse sensitivity
- a little improve of lighting system
- fixed gathering amount of wooden mace
Building system works next: you need 1 wood to build structure with 1 hitpoint. It will be deployed in partial form, you need to repair building over 1/3 of full hitpoints to build up every walls.
The cost was increased to 5.00USD
Files
medieval-towns-010-win64.zip 439 MB
medieval-towns-010-macosx.zip 452 MB
medieval-towns-010-linux64.zip 469 MB