Posted March 31, 2021 by freeya
This is a pretty large update, here are the details.
** Chapter 3 is pretty much complete, there's a couple of small things I still need to add/fix, but it should be fully playable.
** Increased starting stats for all heroes (especially MP), and slightly increased enemy stats.
** Decreased rate of MP progression per level slightly.
** Buffs and Debuffs now expire at the end of a battle regardless of duration (including Regen).
** Added an Absorb spell to Bat and Cave Bat.
** Changed Rainbow Cure to a single target spell which now heals 20 HP for 3 MP.
** Heroes now heal the amount of HP/MP gained when leveling up.
** Made a few small map adjustments in the first 2 chapters.
** Group and All spells now scale better for damage.
** Higher chance of same enemy appearing in cave battles.
** Adjusted the "player attacked" spell penalty to -33% based on further testing (was -40%).
** A few other minor adjustments.
** Fixed issues from the 3/30 update, and added a "must talk to Elder before leaving" to Air Town's beginning.