Devlogs
Beta v1.02
CHANGELOG
Testing features
- F1 - debug mode
- F2 - cinematic mode
- F3 - skip level
Fastfall
- Collision box for bounce widened 32px left and right
- Minimum vertical speed to input reduced from 0 to -5
- Added "fastfall buffer" option in control settings
- Allows player to hold crouch to fastfall as soon as possible
Dash UI
- Added countdown number
- Reticle turns gold when dash is available
Level QoL
- Added camera move zones
- Removed hazards from some levels
- Reduced default crumble platform respawn from 5 seconds to 3 seconds
- Moving platforms have dashed line showing path
Other
- Fisto punch damage changed from 30 to 20
- Player hitbox while dashing adjusted
KNOWN BUGS
- Moving platforms and slow motion can cause player to get stuck in walls
- Dash cooldown meter becomes desynchronized
- Platforms cause crouch jump inputs to get eaten occasionally