Posted March 29, 2021 by Jon Neal
Hello again,
Shorter update this week. I've continued working on refactoring how items work, and the pickup/drop off system for the game. Now when the player picks an item up, they store a struct containing the items name, and points. When the player enters the drop off point the item struct will be added to a list in the game state. Lastly the players list of items will be cleared once the process has been confirmed by the server. When everything is up and running I think I'll have a dev log going more into depth, and attach links to the scripts on my repo.
Thanks for reading,
Jon