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Devlogs

Post-Release Update 1.1

Flick Tactics
A browser game made in HTML5

The first update after post-release simplifies a lot of game UI and fixes a lot of issues. With that said, there are also some big changes and improvements.

  • The game is playable on mobile and is mobile-friendly!
  • Removed all the building panels as well as building upgrade and building boost. Replaced HQ stats with a separate Stats panel that appears in gameplay View/Zoom mode.
  • Improved some sound effects.
  • Power meter fill is proportional to the amount of damage received. It also takes into account the type of unit receiving the damage.
  • Decreased Teleport Mech teleportation range by 1.
  • Gameplay Input: Hold Q to overview. Right and left arrow key to switch unit selection.
  • Editor Input: E to change edit mode. T to change team. Ctrl+S to save the map.
  • Improved Gameplay-to-Menu UI.
  • More tiles will be displayed in the gameplay for landscape screens.

Here are some screenshots of how it looks like on mobile now.

Here's how stat displays on landscape screens/desktops (you can toggle its visibility with the button at the bottom middle so that, you can see the entire map as well)

Files

  • flick-tactics-v1_1.zip 11 MB
    Mar 28, 2021
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