Posted March 28, 2021 by S_V_ Dev
#Update #0.0.3
The update was long and quite educative for me as i learned new was to use variables and functions of RMMV. There is a lot of visual improvement, Gameplay changes and addition..
Enjoy!
Sarge_Vince
PATCHNOTE:
0.0.3: Added: -Brand New Prefixes for Weapons:
--Buffs: Light [+10% Agi, +5% Eva, -10% Attack]
Overcharged [+15% Atk, -15% Accuracy]
--Nerfs: Dusty [-5% Accuracy, -5% ATK]
Rusty [-10% Accuracy, -10% ATK]
Broken [-15% Accuracy, -15% ATK]
--Special: Loud [Attract Enemies on user]
-Brand New Prefixes for Armors:
--Buffs: Heavy [Defense +10%, Agility -10%]
Light [Agility +10%, Defense +10%]
Camouflaged [Evasion +5%, Critical +5%, Defence -10%]
--Nerfs: Used [Defense -5%]
Broken [Defense -15%]
-Brand New Prefixes for MacroComputers:
--Buffs: Overcloaked: [Agility +10%]
-Special accessories for the Engineer Class: The MacroComputer
-Enlarged the West District to add the Casino
--Casino: Added Blackjack, Slots and Dice Bet (WIP: Poker and other dices game + VIP ROOM)
--Hospital: You can resurrect your allies and yourself in. Some Healings items are for sale.
-Icons are now showing on some NPCs and Interactive Items (Under WIP and testing).
-Drinks at bars can make you drunk (Sleep or take a Anti-Hangover to remove the effect).
-Updated the Jukebox
Modified: -Removed ability to revive allies in beds, Hospitals and defibrillators are able to revive.
-Removed the ability to save everywhere, now beds are able to save your progress.
(WIP: Save Items)
Fixed: Fixed Darren's Ankle-bitter triggering before the warning.