Posted March 28, 2021 by baxzxd6
March 27th Changelog
-AI
[Change] Reworked how behaviour works to make it easier to expand in the future
[Change] Remade Spider Boss to have an actual fighting pattern
-Leveling
[Change] Balanced how enemies scale to player level in terms of health and damage
[FIX] Now if the player gains enough XP at once to level up more than once it wont glitch
-New Features
[Addition] Items now have a level for better scaling
[Change] Attachments can now add effects to weapons. Shown in item description
-Items
[Addition] Weapons can have base effects
[Change] missing icon texture to be more visible against dark and light surfaces
-Enemies
[Addition] Toxic Slime (just normal slime but glowy)
-TODO
[Addition] Weapons now track how many enemies you've killed with them
[Change] descriptions for existing items
[Change] Changed Dino sprite to have more visible tail and attack