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March 27th Changelog

Unnamed Dungeon Game
A downloadable game

March 27th Changelog

-AI

[Change] Reworked how behaviour works to make it easier to expand in the future

[Change] Remade Spider Boss to have an actual fighting pattern

-Leveling

[Change] Balanced how enemies scale to player level in terms of health and damage

[FIX] Now if the player gains enough XP at once to level up more than once it wont glitch

-New Features

[Addition] Items now have a level for better scaling

[Change] Attachments can now add effects to weapons. Shown in item description

-Items

[Addition] Weapons can have base effects

[Change] missing icon texture to be more visible against dark and light surfaces

-Enemies

[Addition] Toxic Slime (just normal slime but glowy)

-TODO

[Addition] Weapons now track how many enemies you've killed with them

[Change] descriptions for existing items

[Change] Changed Dino sprite to have more visible tail and attack

Files

  • untitleddungeongamev004.zip 35 MB
    Mar 23, 2021
  • untitleddungeongamev003.zip 35 MB
    Mar 23, 2021
  • untitleddungeongamev002.zip 26 MB
    Mar 17, 2021
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