Devlogs
2021/3/27/Updates
Massive rebalancing. More bug fixes.
- The Ignore card wasn't properly "secretly" adding a new card to the deck to begin a dark slippery slope.
- Distrust should increase faster.
- Danger increases incident chance more consistently.
- Hunger is more punishing.
- Being a bad person is now more rewarding.
- Mystery boxes are a little less frequent and have different costs.
- Small adjustments to a few cards that I completely forgot to write down and can't remember now.
- Fixed some more narrative inconsistencies or missing pieces.
Much, much more coming after I'm satisfied with the current balance of things.