Posted March 26, 2021 by Tomáš Sláma
Seeing that programming the movement of parts of the level seem pretty straight-forward, I can see the challenges in the level having more advanced behavior, so I changed the way some of the platforms moved and interacted with the player. I also added two shortcuts, one non-obvious and the other obvious but hard and risky.
Other than that, I didn't have much to add to the level, since it's quite small and simple by design.
Time spent: 35 minutes.