Devlogs
Changelog: Version 1.3.0
Posted March 25, 2021 by taaspider
#changelog
- Version 1.3.0:
- Reworked the entire character caching method, fixing caching issues that could cause sprites to disappear when the player is transferred to another map in MZ;
- Changed method that checks if image file exists before trying to load so it can work properly on web and mobile deployments;
- Added a new parameter to enable / disable checking if files exists before loading;
- Added 8 directions movement and sprite support;
- There's a known issue here. Changing from 8 directions sprites to 4 directions while a character is moving (for example, from walking to dashing sprites) can cause weird effects which I don't intend to fix anytime soon, since that transition doesn't seem to make much sense to me!