Posted March 25, 2021 by Albatross Wirehead
Version 1.1.54 Update
We are happy to announce another small patch to Terrene adding some quality of life changes, some bug fixes, a new sub boss and more music. These are a combination of player feedback and our own little brains. Again we thank everyone who has played and provided feedback. It is super helpful.
Changes/Fixes
- Added Mother Crab sub-boss (Requires new save, or warping to new planet)
- Added new ore drops that give the player 5 and 10 quantities. Added for coal, gold, diamonds and bio matter. Will increase collection rates.
- Added four new music tracks.
- Killing enemies when a swarm is active now decreases the swarm time. Killing enough enemies will disable the swarm.
- Mouse Wheel for Primary Weapon Change
- Menu Option to hide the on-screen controls UI
- B/Red Button on controller exits menus now
- ECS/Pause button exits the map now
- Enemies can jump up walls
- Flying enemies AI adjustments
- Updated ship thruster sound to increase and decrease pitch when accelerating/decelerating
- Slight speed increase to Refilling Energy/Oxygen for the player
- Slight speed increase to Refilling Armor/Fuel for the ship
- Slight speed increase to buying ammo at the weapons terminal
- Added effects to mining coal, gold, diamonds and bio matter
- Updated Poison Vines to hopefully make them more visible to players
- Added page numbers to menus
- Added a small timeframe where the player can escape the worm when it pops out of the ground
- Lowered the chance of ground mites spawning while digging
- Shifted the Ship and player terminals around on the orbiter so all terminals are on the same platform
- Fixed an issue where you could buy Cyberpup upgrades before unlocking Cyberpup
- Fixed some issues where teleporting at the exact same time as dying created an exploit
- Fixed the distance you can disembark from your ship to avoid not being able to disembark
- Fixed an issue where beetles spawned in the walls of the labyrinths (Requires new save, or warping to new planet)
- Fixed an issue where ruins were spawning above the labyrinth entrance which made the boss blocks seem unbreakable (Requires new save, or warping to new planet)
JustWall and Wirehead