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Devlogs

Discussion on game improvements (Craig Horsley, Gabriel Langmaid, Jordan Laasri)

- Colour the point zones to make it visible for the player to know where to stay into

- Potentially add more levels / scaling difficulty

- Obstacles / obstacle patterns

- Local multiplayer

- A powerup system / powerups

Download Goldsmiths Expressive Game Design Development Blog And Prototypes
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