Posted March 24, 2021 by Creactstudios
Good morning everybordy,
This one is again a post-test devlog. After some successfull testing on last Friday, we discovered a couple of bugs an issues again. No game breaking stuff, but some inconveniences still. The issues really were caused by a combination of players connecting and disconnecting in the middle of a round, which should be fine normally, but wasn't in that version, and some errors in the decals code. Which is funny, since the decals are just visual effects, but well, if someone manages to cause multiplayer connection issues with the help of decals, I guess it's us...
Well we fixed said bugs and tested with multiple clients on Sunday, where we ALT-F4 some clients, connected during the worst possible moments a.s.o. And so far, the bugs seem to be fixed, which is why we've pushed this current patch. The changes in detail follow.
Changes:
Fixes:
That list is longer than expected. I rate, that this is a good thing... Well, see you next testing session!