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Map with color-coding

Dis Pontibus 2
A downloadable game for Windows, macOS, and Linux

As a first pass of the zones visual representation, I've made a simple color-coding of the zones in the map. It's not pretty yet, but it serves its purpose for the time being.

Next, I'll think about the best way of signaling the different rules for each zone, and perhaps blocking the access to the zones according to the progress narrative.

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