Posted March 21, 2021 by Nathan of Cheeseforge
Attacking with a bare hand or bracelet equipped as your weapon steals items from monsters. Basic attacks are physical strength (stat represented by an axe) vs physical defense (represented by a cuirass); spread magic spells are wand vs hat, multi attack spell is axe vs hat.
My goal is to make the game as straightforward and intuitive as I can. I'm not promising a cakewalk, but I don't want difficulty to ever stem from an unclear tool set or lack of proper signboarding.