Devlogs
Week 8
- Made the screen become more red the more damage the player takes
- Added 2d icons for the abilities and power-ups
- When you lose, the player can choose between returning to the main menu or restarting
- Spawned new enemies the further you go
- Crows and hot air balloons
- Added invincibility and double coins power-up
- Changed the ability outline to cyan
- Added a physical boundary
- Made the spawn radius bigger
- Added animations for birds and coins
- Increased coin hitbox
- Other minor adjustments