Devlogs
update 1.9.0
update (1.9.0)
I erased E1M1 (I have left the data, so I can return it if requested), changed E1M2 to E1M1, and recreated E1M2.
- When you pick up weapon. If you not have a weapon, it automatically hold to hand.
- Did Increased the jumping power and resistance of "WallJump".
- Health overcharge reduction speed has been doubled.
Fixed the headshot target and helmet in the correct position when the enemy fall.
- Fixed an issue that caused players to stack at voxel corners when falling from above.