Posted March 20, 2021 by riv
#todo
last updated: 2 july
if something's fixed here then it'll be in the next update!
thing to do | progress | in the meantime |
---|---|---|
tidying up my code overall, probably going to separate it too since the main mod is all in one block atm | ongoing | no effect on gameplay |
shift+click cheat interactions to add family traits to sims | not started | use console commands to add traits |
options to prevent romance between sims and their in-laws | cancelled for now, sorry - it made everything way too laggy somehow | |
speeding up adding new sims (mod currently causes minor lag when a new sim is created) | improved! | mccc users will dread 4am sorry |
speeding up the is eligible couple check (mod currently takes an extra second or two to open the social menu between any two sims for the first time in a session) | improved caching | shouldn't be too noticeable, but i'm still gonna keep working on it |
exporting genealogy to GEDCOM | http://ged-inline.elasticbeanstalk.com/validate is still finding errors in the output - i'm working through them | mccc has this feature, though it only uses ingame rels ideally i'd like to implement this starting from .json files |
translation framework | in progress | mod is only available in English right now |