Devlogs
Update 21-3-18
Posted March 19, 2021 by Shape
#Features #Content #Bug Fix
New Features:
- New Ally Party Members: ???
- New Ally Type: Ghost
- Hostiles must now have the ghost sight ability (or be a ghost) to attack ghostly party members
- Party members can always see and attack ghosts
- Ghosts do less damage to mortals
- Added Spooky Powers / Ghost Powers
- Ally turn is skipped when using ghost power, ghost power deducts SP
- Fixed issue in S.P. (Spooky Power) points bar rendering
- Fixed issue in object point-to-point transitions which caused objects to overshoot target, also fixed bad target calculation
- Cut scenes can now be triggered during battle
- Fixed issue that caused ally combatants' action menus to erroneously activate after being added to an in-progress battle
Planned Fixes:
- UI fixes for button retargeting (when all buttons de-select, prevent)
- Make only ally ghosts deal less damage, to hostile mortals