Posted March 17, 2021 by ScifanStudios
Hello, i just released a new version of the game, and want quickly introduce the changes and new features. If you want to see more detailed updates of the Development, feel free to view the Blog join us in Discord. I plan to publish here just for every update, in the blog and discord close to every working day.
Feel free to try around with the game and i would be happy to get some feedback.
Normal Buildings are now not visible through walls and also the Resources, Workers and Customers are shown, when they are interacting with the building.
If something is to be chosen, the current target is also highlighted now.
At these Events, the simulation will instant stop, if the user wants to. I added 2 more, for energy depleted and one for new persons arrived.
It will split H2O to H2 and O2. Together with the FuelCell Module, it can act as a big battery for the ship.
There is now a "Force" Mode for the Activities, when the player change the activity of a person. The Person will not automatically update their activity, till its really needed to.
I added legends for also other Parts of the Game. For now, they are just reused for the CenterOfMass Overlay, but later, when adding BuildingEffects, it can be easy reused.
I created a small balance tool, to see how much resources and Person work is needed to supply one person, and balanced it to reasonable values.
Not so much changed, but improved the Releasing for further versions