Posted March 16, 2021 by maxogames
#update
~ New Stuff ~
- Craft window now available for all job, not only Merchants. Since now Archers can craft arrows themselves. And for future purposes, like Cooking. - Elemental arrows are in the game, available in craft window - Bows added, available for craft to Merchants - 1-handed Wands/Staffs added, available for craft to Merchants - Craft-able items prices were reduced, NPC Repair price was aligned - Changed Divine Aura and Divine Protection Acolyte skills to be maximum of level 5 instead of 10. Instead of increase attack and defense from Demons, there will be a passive effect in battle that increase P.Atk / M.Atk and P.Def / M.Def by maximum of 5%. Message will be visible in Battle Log. - Now Heal can crit like every other spell in the game, critical heal will heal 25% stronger.
~ Bugfixes ~
- Fixed problem when leveling up a skill while in the hunt might mess it up - Fixed daily quest reset while user stays in the hunt during the reset time - Fix Bow Mastery skill giving only +1 HIT instead of +2. - Fixed problem with quests, when after ending the discussion with quest NPC list was still not updated - Fix error when passive buffs would work only while character have weapon equipped - On equip/unequip of items removed duplicate events send to the client - Fixed Kafra Storage "stuck" bug. When you had to refresh the page in order to fix it. Now it should work fine. - On character death, effect should now be back to normal. Character will have 1 HP / 1 MP and will be redirected to save location - Corrected a mistake where physical skill would deal crit of 50%. Instead it should do only 25%. - Fix archer job quest marked as DAILY - Corrected damage formulas so there wouldn't be any decimals