Devlogs
Progress Checklist: What Still Needs To Be Done
World MapTown MapsDungeon MapsDialogMeme DialogAirshipRiver TravelOcean TravelPhysical CombatEscape Mechanics << they work, but not as 1987 did... which was glitched beyond all beliefMonster Escape Mechanics << works numerically, but it is not as precise as I would like- Post-Battle Status Reordering
Marking Unescapable FightsMagic Level System
Magic Combat << it is FINALLY finishedExit SpellWarp Spell << this needs *way* more testing, but it does work the way I intendMagic Recovery
Leveling System << Redone from scratch, and WAY simplerClass Change << ended up being much more frustrating than you'd think, but 100% finishedMagic Shops << not my ideal, but it works really, really wellOther ShopsChests and TreasureWeapons DataWeapon AllowancesArmor DataArmor AllowancesItemsStatus ScreenStatus Ailments << poison/stone, status are listed as "elementals" so need to rework these for consistency sometimeElemental Weakness/Resistances MonstersMonster Abilities << implemented, working, but not using the "correct" order that 1987 usesMonster Spells << implemented, working, but not using the "correct" order that 1987 usesMeme Mode Cutscenes (7 done, I may do more)Monster Resistances << implemented and very working, but not using the "correct" method that 1987 usesWorld Map RNG EncountersDungeon RNG Encounters (1,137 encounters... all done)Fixed Encounters (15 bosses, 79 encounters)Since I updated plug-ins, REDO ALL OF THE SETTINGS REEEEEEEEEEEE << I think I got it all
World map's RNG Encounters - done!