Devlogs
Chasing Static Demo - Updated to v1.2
The Chasing Static demo has now been updated to v1.2
First of all I wanted to say a huge thank you for all of your support so far! It's been amazing seeing so many positive comments about the demo. Some of you have helped discover a few bugs that slipped through our testing so I've tried to squish 'em with this patch.
Bug fixes:
- Rare issue when using item with fuse box blocking progress.
- Various collision/boundary breaking issues
- Coffee pot/mug casting shadows.
- Can look behind during the second car sequence.
- Inventory accessible in second car sequence.
- Spelling mistake on torch pickup.
- Gearstick inconsistency in cafe exterior.
- Aneira wall placement when returning from cafe backrooms.
- Entering backrooms prior to equipping lighter blocking progress.
- Placing cup on counter during fadeout causing visual inconsistency.
- Car visibility when returning to cafe inconsistency.
- QOL - Route to cabin is now blocked prior to bunker discovery.
- QOL - Lighter/torch can now be equipped using number keys/dpad.
If you run into any issues please let me know here or in the game's discussion board.
Have fun!