Posted March 09, 2021 by O. & Co. Games
Took a break on Day 3 (Sunday). Today (Day 4) has been pretty heavy on the enemy and egg logic. Build in egg damage and enemy damage. Built in egg hatch mechanic and power-up generation from hatch. Still working out bugs when two eggs collide. Considering making each level only have 1 egg to work around the bugs just for the sake of finishing this game in time for the end of Retro Jam.