Posted March 08, 2021 by easypeazygames
Coming up on the 48 hour mark since 1.0 release and so much has come up, in testing and feedback. What was going to be a minor music update became a massive bug fix, significant rebalancing, and so much more.
Here's the lowdown:
Fixed bug where some things continued to generate if paused on the wrong frame
Adjusted missile bounds to improve Umeboshi battle
Completely retooled player weapons systems
Edited several sprites to be easier on the eyes
Added a new music track and updated another
Exported project file and Linux build
+ Secrets ;)
That's all for now. See you again when version 1.02 drops.