Devlogs
General stabilization and graphical improvements
GuitarFighterA downloadable GuitarFighter for Windows, Linux, and Android
- Reaper has turned faster
- Dobberman in ending of stage 3 could stuck cause it was hitted by a slide come from Reaper
- The train in the stage 3's second part got a texture of graffiti
- The transformation into reaper has been changed from punch plus jump to punch plus kick
- The boss in first stage lifts faster
- The final boss could stuck striving against the reaper
- Pin-head's throwing animation has been reduced
- The blond girl in last stage has her jump reviseted
- The floor detection algorithm has been improved to avoid confuse jumping commands
- Several arrangement has been made to button detections
- The wood object has been revisted
- The enemy when was hitted during a throwing is bouncing no more.
- The enemies could pop around when they tried evade.
- The maintenance-guy, in the second stage could stuck after been throwed down to the ground
- Reaper reactions has been revisited
- When an enemy was throwed to another enemy, the last one could got several critical hits, instead of a single one