itch.io is community of indie game creators and players

Devlogs

Beginning stages of buildings (Melissa)

City of Abominations (2021)
A downloadable game for Windows and macOS

Yay for the first dev log post!

The idea for buildings right now is to have (on average) 256x256 buildings that can be split into 4 quadrants and have some reusability, my goal is to build bases of buildings and then add features based on what district they appear in- slums would have more damage and brown tones, more opulent areas might get more detail, etc.

Here's a house, just a basic 4 quadrant house of where the dwellers would live when they're not up to no good.

And now that it's uploaded I see the windows are too far apart- good to see that early.

Download City of Abominations (2021)
Leave a comment