Posted March 07, 2021 by MCrafterzz
V. 1.9.5:
- Added option to make roads cyclic
- Added option to configure start and end offset percentage for roads, prefab lines and terrain modification intervals regardless if whole road is enabled or not
- Added simple controls foldout to the road and prefab line inspector
- Added packages with HDRP and URP materials, open them and they'll replace the default materials. Everything works except prohibited areas as they use a custom shader
- Terrain generation is now a seperate update button to prevent the terrain accidently being modified unintentionally
- Prefab Line prefab's mesh can now be in a child object instead of always in the root
- Fixed road presets not saving and loading prefab line's start and end offset percentage
- Fixed being able to use central y deformation and fill gap for prefab lines at the same time even though they are not compatible