Devlogs
POST JAM UPDATE
Major post game jam update with a bunch of things changed/improved/altered
- No more cool-downs :)
- Dialogue box fixed to the bottom of the screen
- Fixed geometry
- Mac and Linux builds
- Fixed player jump to be "None-Floaty"
- Added a throw mechanic to be able to throw your past self around
- Added a hop mechanic to be able to hop off of your past self when player dies on a horizontal spike wall
- Added a move-able checkpoint to be able to move your respawn location to a different place (once every level)
- Checkpoint location is now visible and shown by a animated flame sprite
- Fixed walk-able locations for the enemies
- Text format fixed with the Deaths and Checkpoint Moves being indicated in a different format
- Added horizontal spike walls for the hop mechanic to be used
- Skipable cutscenes
- Pause Menu
Had a lot of fun with the game jam and overall learned a lot of things from it and overall had a super fun time with it and met a bunch of cool people :)
Files
DogFinder1.0 Windows.zip 25 MB
DogFinder1.0 Mac.zip 25 MB
DogFinder1.0 Linux.zip 28 MB
DogFinder1.0 Game Jam Version 23 MB