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Devlogs

Hour 18

RoboLike
A browser game made in HTML5

Start of day 2. Reflecting that I didn't get very far yesterday, I'm revising my chances of successfully delivering something playable to 20%, and the chances of it being any good to 0%. I'm still really learning my way around Godot (although that's better than bashing my head on Unity) and there's all sorts of aspects to this which I'm doing for the first time.

Still, the main goal for me personally was a learning experience. So it should be a success by that metric.

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