Posted March 06, 2021 by ekolis
#progress #7drl
Today’s goal was to familiarize myself with the RogueSharp library enough to be able to get an @ walking around on a map with terrain, field of view, and that sort of thing. Well, I think I’ve accomplished that! I used RogueSharp’s map generation and FOV algorithms to make this not too difficult.
I used four directional movement for now for several reasons:
I might change it to eight directions later, or I might not.
Tomorrow’s goal: enemies! They will chase the hero when they see him, and try to kill him. He won’t be able to fight back; “yer a wizard Harry!” - you’ll only be able to fight back when I add spells (hopefully Monday). That’s when things get really interesting, because the spells are going to be the main feature of this game!