Posted February 02, 2018 by mrdrnose
#cube #unreal engine #alpha #cube move
0.0.6
Added:
>"celect cube" menu
>Hypercube menu
>Hypercube test level
>New trap
>New final level
Changes:
>Room moving logic
Fixed:
>Rotation of health bar
>Wall in tonnel after door closing when 2 was opened
>When room moves to other room with opened door, it not opens
0.0.6+
Fixed:
>Disappearing room when trap deactivates and player not inside
0.0.6++
Fixed:
>Room wrong count and types of traps