Posted February 02, 2018 by Aredhele
#gameplay #UI
After some playtests, we considered your feedbacks. The main idea was that player could be hit many times in few frames and even. For example it could happened if the trajectory of an enemy was almost similar with the player one and in that particular case, OnCollisionEnter() and OnCollisionExit() were called many times.
Gameplay update :
UI :
Balancing :
Even if we added the invincibility feature when the player is getting hit, we didn't reset the scoreboard to not penalize players who already have a score or players who tried to have a score. This new feature has a very small impact on the game difficulty and there are no other changes planned for now.
Thank you,
Aredhele