Posted February 02, 2018 by Omnipotent Indie
Lots of changes for this update, all listed here:
-Camera pulled out
-Each character has a different starting gun
-explosion blast radius for player decreased
-lots of balancing
I won't go through all the balancing changes, but here are some notable ones
-syringe gun is now viable
-sawed off shotgun + rocket launcher now have 0 time between shots
-sniper now shoots through enemies
-ammo increase for lots of guns