Posted March 05, 2021 by Orangepixel
#update
What a week! The game is REALLY coming together in these final weeks, and it shows in all areas of the game. There’s a couple of amazing new things in this weeks update, starting with the Artifact-screen, including a hundred (!) artifacts for you to scavenge for on all the planets. Each planet has 1 or 2 artifacts, and every artifact is at least hidden once… you just need to crash, and crash again to find them all ;)
I also started work on adding “eye-catcher” art. After noticing that most interesting screenshots are with the water-falls in there adding nice environmental light.. I figured I needed something else! So eye-catcher art was made and will be scattered around the universe. Weird plants, futuristic looking objects, and just a bunch of other pretty stuff. It already creates a couple of amazing screenshots, so I couldn’t help myself and create a few wallpapers for the discord.gg/orangepixel .. like this one:
The final awesome addition to this weeks update comes in the shape of a whole new intro! The original intro was once created in a rush because of the Kickstarter demo, but this time Dylan (the intern) put some good time into a sweet animation of the main character in his spaceship, and with some code work and special effects on my end, we turned it into a sweet crashing animation! – If you have access to the early build make sure to reactivate the intro in the preferences menu)
See below for a full list of changes and tweaks, all the result of polishing, as explained in last Thursday devlog:
Full changes list: