Posted March 03, 2021 by GrandInquisitor
So I was noticing some major lag when testing the web version of the game and came to the conclusion that there was a dumb thing that I did. I had given each Autoclicker its own timer. This was causing a lot of slowdown and likely would cause it on the other releases eventually. I refactored to put one timer in the main game file and just had all the Autoclickers listen for it instead.