Posted February 01, 2018 by Double Prolix
What's new:
Now, a few notes about the new skill system. Skills are improved through use, whether you succeed or fail... and until your skill levels are high enough, expect to fail quite a bit. But that's okay! Failure isn't game over, just a different direction for the story to take.
However, as there's not much new content, there aren't many opportunities to actually use skills yet. So, temporarily, it takes a lot less effort to improve skills. A few attempts will improve your skills. Expect that to change in later editions.
Likewise, Telepathy is far less powerful than super strength or speed at lower levels. As more content is added you'll begin to see its full potential... until then, it may seem underwhelming. Telepath players will need to play smart to succeed before they've mastered the powers of their minds.
v. 0.04 implements a less grindy form of skill advancement, and will be available immediately to all supporters of Double Prolix's patreon within the next 24 hours: http://www.patreon.com/doubleprolix