Posted March 02, 2021 by Deci
#collisions #colliders #will-you-snail #escape #csharp
Finally sorted out the collisions! I found out about composite colliders (can change collider to be stuff like outline of objects, etc,) and applied them to the tilemaps so the game runs smoother and isn’t as buggy! I also fixed the spike collisions by using a tilemap instead of having a bunch of game objects. (using composite colliders again)