Posted March 01, 2021 by Glenn Quintyn
Hey loyal readers,
In this weeks devlog we made a small prototype of our game & we fooled around with a lot of art.
How does our gameplay look like now?
A more close-up of our game.
We tested small things that would have a big impact for the overall feeling like
Here's a little in-game view: Notice the funny bullet bug! It's funny cause it kills you :)
Currently, there is no death implemented yet. You just get an uplifting error message! (Ngl, I got tons, we have to play a bit with the difficulty I think. Yep. WRITE THAT DOWN GLE eh GRECK!)
Art-wise we also made a lot of achievements!
As you can see this week was very packed, we're happy with our progress. See you next week! Planned for next week is the first production sprint! We are super hyped to get our polygons glowing, pencils throwing and code coding!
Here's a little concept sketch for potential enemies to scare you away from this post because it's the end for this one:
Peace out! :)
Time Is Life Dev Team